![]() Headquarters: Similar to Hardpoint, teams rush to “capture” a rotating objective – the headquarters. If members of both teams are in the hardpoint, the zone becomes contested and no one scores. Hold down the hardpoint and get a point for every second your team occupies it. However, instead of a flag, the objective is a rotating map zone, or ‘hardpoint,’ that moves to a different area every 45 seconds. Hardpoint: Like Domination, players must “capture” a location. Flags can be highly contested and captured often, especially on smaller maps. Players compete to “capture” each flag for their team by occupying the flag zone for 10 seconds. The first team to earn 70 points (collect 70 dog tags), also collects the W.ĭomination: Three flags are set on the map, each in a static location. Collect teammates’ dog tags to deny your enemies’ kills and pick up your enemies’ dog tags to earn points for your team. Kill Confirmed: Team Deathmatch gets a high-stakes twist, where killed players drop dog tags. The first team to reach 70 kills takes the victory! The manner of death doesn’t matter, so shoot, launch, and toss grenades to your hearts’ content. Teams of six go toe-to-toe to collect the most kills. ![]() Team Deathmatch: Straightforward, but deadly. Totally new to Modern Warfare Multiplayer modes ? First, learn about the core game modes in a Modern Warfare Moshpit before you hop into a Multiplayer match.
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